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Robotics & Remote Systems
The Mission of the Robotics and Remote Systems Division is to promote the development and application of immersive simulation, robotics, and remote systems for hazardous environments for the purpose of reducing hazardous exposure to individuals, reducing environmental hazards and reducing the cost of performing work.
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International Conference on Mathematics and Computational Methods Applied to Nuclear Science and Engineering (M&C 2025)
April 27–30, 2025
Denver, CO|The Westin Denver Downtown
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The Standards Committee is responsible for the development and maintenance of voluntary consensus standards that address the design, analysis, and operation of components, systems, and facilities related to the application of nuclear science and technology. Find out What’s New, check out the Standards Store, or Get Involved today!
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Fusion Science and Technology
Latest News
Sam Altman steps down as Oklo board chair
Advanced nuclear company Oklo Inc. has new leadership for its board of directors as billionaire Sam Altman is stepping down from the position he has held since 2015. The move is meant to open new partnership opportunities with OpenAI, where Altman is CEO, and other artificial intelligence companies.
T. E. Gebhart, S. J. Meitner, L. R. Baylor
Fusion Science and Technology | Volume 75 | Number 8 | November 2019 | Pages 759-766
Technical Paper | doi.org/10.1080/15361055.2019.1592997
Articles are hosted by Taylor and Francis Online.
Mitigation of disruption events in future high energy density tokamaks is essential for machine longevity. The creation of runaway electrons, large electromagnetic forces, and high localized heat loads during a disruption can be devastating to machine components. Shattered pellet injection is currently the most effective method of disruption mitigation. Injection of cryogenically solidified deuterium, neon, or argon (or mixtures thereof) have been shown to efficiently radiate thermal energy of the plasma so that the heat load is distributed on the walls of the machine. Pellets are formed by desublimating gas in the barrel of a pipe gun and fired using a pulse of high-pressure light gas. Current gas gun designs cannot reach sufficient pressure to dislodge pure neon and argon pellets at low temperatures because the material strength is too high. Pellet temperatures must be kept low (to well below the triple-point temperature of the material) to ensure minimal gas flow into the machine due to vapor pressure of the pellet. A gas-driven punch device has been designed and tested to dislodge pure neon or argon pellets. The breakaway strength of a pellet is proportional to the surface area of the pellet in contact with the inner diameter of the barrel. As pellets get larger in diameter, the amount of force needed to dislodge them increases. To better understand the mechanics behind how a punch dislodges a pellet, a solenoid-operated punch was designed so that kinetic energy of the punch, when striking a pellet, can be varied by changing input current to the solenoid. This solenoid punch will be used to determine kinetic energy versus pellet surface area threshold for breakaway. These data will be used to design mechanical punches for use in a high-field tokamak environment. This paper outlines the modeling, design, experimental testing, and results of the punch development activities.